![]() ![]() It's not amazing, but it helps a lot to make the game feel much more complete. The background music completes the fantasy setting perfectly. Mod Version: 0.12.4.b (Updates are only required to add a bonus pack, the Unlock Feature. The gameplay is not a strong element in this one. Quest resolution could be much better, and there's usually just one way of completing each quest. It's easy to control and to enjoy most of the time. ![]() Gameplay: The interface is nice looking, efficient and responsive. There are probably too many of those in here. But keep in mind that if interspecies sex with orcs isn't your thing, then you might not like this game. The character design is cool and the difference between species is pretty clear. The main character and all the women are very sexy, and the many sex scenes look nice too. Visual and graphics: The art in this game is great, it looks hot and high quality. The title stands solid, but the progression in the story requires boring tasks and repetitive exploration to progress. The more details you add to something, the more chances there are to mess up. It improves the narrative of the game and makes the entire world feel much more alive.īut that also comes with a price. To answer the previous questions, yes, the lore helps a lot with the storytelling. Kingdom of Deception is an interesting fantasy erotic title that's trying really hard, and that's not bad at all. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Fueled by ambition and hunger for glory, the human forces are on the verge of completely annihilating all territories controlled by creatures that have not become vassals. But, how did the entire lore-building process go? Did it make the storytelling better? Review After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. After centuries of struggle between races, humans have established the. The game will be available to patrons on May 25th and to the public on June 1st. In both of their games, our Main Character is a female, which is not very common either. Kingdom of Deception is a dark fantasy RPG with an emphasis on inter-species politics and player choice. f And after a couple of days, Alchemy visits us, and also asks about Brian. A day later in the evening a policeman visits you and asks about the loss of Brian. next day, Elyon comes again and talks about Brian. The answers are calling her but also threatening her kingdom. After that, Elyon resorts in tears and tells that Brian is missing. In Kingdom of Deception, they made an interesting world and created its entire lore, which is we appreciate and unusual. Its an era filled with danger, deception and all the adventure and were here for it. You see that they are very fond of the fantasy setting as both games are in a similar world setting. Their first title, Noxian Nights, was a parody of League of Legends. Like many other indie developers, Hreinn Games is a very small game company of only three members who develop the games. There are no limits in this battle for power, no morality, and no boundaries. The powerful men and military leaders strive for more power and the conflict between them starts. Refuse to become a vassal to the Kingdom of Lundar and you're done for.īut after defeating all of their enemies, the fights start inside the walls of Lundar Kingdom. Humans have become fearsome destroyers that are on their way to conquer all the territories and eliminate all those who oppose them. There are also a few repeatable quest chains we have completed.This game takes place inside a fantasy world, where centuries of wars between different races and creatures have led to the establishment of the Kingdom of Lundar. In a few days we will release the Vehlis quest which comes after and is close to the same size and after that, a quest that happens in the human lands which has the biggest and new modular CG, we made for all future tavern content. The routes are sub,dom and ally to the shaman. They Ylva quest itself has 25 631 words in total, it has 11 465 in scenes writing alone, and it has 17 scenes for the 3 possible routes. This would help show progress we have made, plus not make such big gabs between content release.įirst we are releasing the Ylva quest, it will be released as we usually do, first to the 15$ + patrons, in 3 days to the 5$ and then the public after as usual. We feel this would be for the best as our quests have become very large as years passed by, some of them bigger than previous solo updates so we would just switch to releasing stuff one by one as its completed and not delaying them anymore for one release. where at last is the continent for the kingdom of God to be esta- blished. In order not to drag out completed content until everything is done, for the future. 66 There is another pernicious practical deception, through which the force. So as we said in the previous post we have decided to start releasing each quest individually as we finish it, and we have finished a few already. – Fixed a wrong condition for Ylva´s quest trigger which was blocking the quest from appearing in certain cases. ![]()
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